

Now, a plane is leaving the gate, before the planes leave the gate, it reserve a route to runway, if no route can be found, the plane do not back to taxiway, it only should back if a route can be assigned, or at least, part of it.įor optimization in heavy traffic, the route reserve can be asigned for example from plane position to next corner. Remote Gate Improvements Remote gates have gotten one highly requested feature as well as some general improvements and bug fixes (e.g. Let's think that another plane is landing on another runway, so it reserve another route to the gate. config/unit圓d/LVGameDev LLC/SimAirport/SavesDir. macOS (OS X) HOME/Library/Application Support/unity.LVGameDev LLC.SimAirport/SavesDir. For example:Ī plane is landing, and when it lands, it automatically "reserve" the route to the gate, then it takes the shorter route. USERPROFILEAppDataLocalLowLVGameDev LLCSimAirportSavesDir.

Originally posted by lvgamedev:This happened specifically as they were "undocking" from the gate?Ībout the taxiways on the plane etc, maybe you should enhance the pathfinding in the way to predefine destination from gate to runway and viceversa. This is helpful if you start at a gate or any other parking positions, prepare for the flight and start your airplane, and want to skip the long taxing to the runway. We're getting there, one case at a time, but it won't be long until these become increasingly rare & are then eliminated entirely. Just wanted to inform that users of FStarter from rksoftware can move the airplane that is located in a parking position and ready to taxi to any of the airport runways. "There are only two hard things in Computer Science: cache invalidation and naming things."įor a game like SimAirport it's basically a huge 'cache invalidation' problem - we've got the vast majority of the cases solved (there are hundreds, if not thousands of cases) - and we're basically coming across the remaining cases that need addressed. SimAirport is a tycoonstyle simulation game that challenges you to design, build, and manage the operations of your very own airport. There's an old saying in Computer Science: Construct an airport from the ground up, hire your staff, choose airlines to work with, customize flight schedules, build out your infrastructure - baggage conveyer systems & luggage services, public access roads, fuel pipelines, runway upgrades and maintenance, aircraft navigation aids, hangars and service vehicles, etc - and much more. There are a few remaining things that we're coming across where things aren't "invalidation friendly" and this is apparently one of them we'll get it looked at and fixed as soon as possible.
SIMAIRPORT AIRCRAFT STUCK ON RUNWAY CODE
The code for undocking probably relies on the adjacent taxiways to not go away, even for a split second (is not 'invalidation friendly', as we call it), which they may do for a split second during 'graph updates' for the road system, in some cases at least. This happened specifically as they were "undocking" from the gate?
